Bioshock boys: lettuce prepare ourselves for the 2023 GOTY

ZeroDeeFeX

OT Supporter
Oct 9, 2002
9,502
Boulder, CO
i was just thinking about how i'd forgotten to play this game



it's on sale too

heard it runs great on the steam deck, anyone played it?


I might pick it up. Work has been busy AF tho so maybe I should wait until more discounts.
@Niccolo-daddy @preston what was wrong with the deathloop gun gameplay?


shit's fun as fuck

got to julianna's first invasion, she killed me so quickly :rofl:


back to the beginning of the loop. this shit is mad fresh and energetic. love it so far

The marketing and dialogue around the game before launch didn't match what it was so people expecting a roguelike experience were disappointed. It's a fun, unique experience and I knew you'd like it.
 
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Sphygmo

Sphygmo

OT Supporter
Mar 23, 2007
283,169
I might pick it up. Work has been busy AF tho so maybe I should wait until more discounts.


The marketing and dialogue around the game before launch didn't match what it was so people expecting a roguelike experience were disappointed. It's a fun, unique experience and I knew you'd like it.
Thank God it ain't some roguelike bullshit


I enjoy this WAY more than that
 
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silkforcalde

Well-Known Member
Nov 27, 2017
20,766
I might pick it up. Work has been busy AF tho so maybe I should wait until more discounts.

so far after 4+ hours my impressions are the performance is great, it looks good, animations in cutscenes aren't great, dialogue in insipid, there's way too much of the boring story, all the non-combat stuff should've spent more time in the oven. they could've saved a lot of time and effort by having just comic book style story segments, would've been cool and fresh too. none of this stuff is good. running around your base area and finding collectibles just isn't thrilling at all nor is talking to your team members. there's a lot of marvel comics lore though, which is nice i guess.

combat is 10 / 10, chef's kiss perfection. thankfully there's more of this than the other stuff. it uses a turn based card battler system. you bring in 3 heroes, in story missions you have to have the player character "The Hunter" who was created for this game, you kind of pick this character's powers too. on side missions you can bring whoever you want. each character has 8 cards, you can upgrade cards, get new cards, swap cards in and out of your deck, etc. each hero feels unique. there's a lot of repositioning moves and you can use environmental objects without using cards as long as you have heroism which is an energy system that is either built or used up by cards. lot of unique abilities, taunts and debuffs and buffs and whatnot, Nico for example has a "roulette" attribute on all her cards to signify her unpredictable magic from the books. in the books (and in the cutscenes) she can only cast a spell once but there's no similar gameplay mechanic for this. this roulette attribute means the card has randomly selected debuffs / damage values, etc. Magik can create portals and kick enemies into them which will reposition the enemy and potentially slam them into other enemies / environmental objects / etc.

you can only move one character per turn manually, but you can move them around at will until a card is played, after you move them once. you can move after all the cards that turn are played too, as long as you haven't moved yet. you can use this to set up positioning / environmental kills / etc. all the other moves are done automatically based on abilities. your character will reposition themselves to use an ability but you cannot (or at least i haven't figured out how yet) change this position. you just pick the enemy to use an ability on and your character automatically gets into range and does it. you can also swap cards out of your deck every turn with a discard which buffs iron man's abilities.

there's a lot of depth and different mission objectives and mechanics like some enemies have cards you get when you kill them that can give you huge buffs like reducing the heroism cost from environmental attacks for 2 turns. environmental attacks are like shoot explosive barrels, throw objects at enemies, vault over objects and do jumping attacks, knock light poles into enemies, etc.
 
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silkforcalde

Well-Known Member
Nov 27, 2017
20,766
also for those that don't know Nico, she was created by Brian K Vaughan in his book Runaways, she's the Asian girl, was also in the TV show. Magik is Colossus' sister from New Mutants, has a demonic side, was in Limbo for decades, can create portals to and from Limbo at will, also has general magic abilities (in the books at least).
 

silkforcalde

Well-Known Member
Nov 27, 2017
20,766
so far the Marvel characters I've seen are Caretaker, Lilith, Johnny Blaze (ex-Ghost Rider), and Robbie Reyes (current Ghost Rider) all from Ghost Rider comics. I know fuck all about these characters. There's also Blade, Agatha Harkness, Scarlet Witch, Dr Strange, Spider-Man, Venom, Ironman, Magik, Nico, and Capt Marvel. there's some more I know are in the game that I haven't seen like Wolverine, the Hulk, and Capt America. there's been two DLC so far with Deadpool and Venom as playable characters (from what I've read Deadpool was not in the original game but Venom shows up in the story). two more DLC will be released with Storm and Morbius as playable characters.
 
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Sphygmo

Sphygmo

OT Supporter
Mar 23, 2007
283,169
Cotdamn deathloop is fun


Killed the first dude, Dr wenjie, and can now collect the residuum to keep weapons and trinkets and shit in between loops


Some of these encounters are mad frenetic. Had to redo a couple loops taking down the multiple iterations of the doc
 

Keksim

OT Supporter
Jan 16, 2012
8,593
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