Cinema 4d boole question

Discussion in 'OT Technology' started by Qutorial, Apr 12, 2007.

  1. Qutorial

    Qutorial New Member

    Dec 4, 2006
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    SO...I am trying to cut something out of a cube. For the sake of argument, let's say it's another cube. When I cut cube 2 out of cube 1, there is a hole in cube 1, so cinema puts a new face there so that it is still a solid shape.

    In reality, I am trying to cut a shitload of different cubes which are overlapping (which I have grouped together) out of cube 1, which itself is a modified cube. My problem is that all of the internal overlapping faces are making a cluster fuck of shit I don't want to be there.

    Someone have an easy way to do this? I did two seperate booles a while back and then added that shape together in order to subtract it from the main cube without it generating the extra faces...but that really isn't practical when you have like 15 different cubes comprising the shape you need to subtract.

    SORRY, I'm a noob...they only taught us stupid shit in my digital fundamentals class. Thanks for any help.

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