On my 970 the ray tracing in Control works like this: if the camera can see the light source then the light reflects off the ground. As soon as you pan down our whatever so you no longer see the light source the reflection completely disappears.So guys we've had some time now to experience Ray Tracing in games. Thus far, what games really stand out to you as justification for the tech?
Right now of the games I've played, it really is only Control that has felt really impactful.
CP2077 was great too, but it didn't pop out at me the same way Control did.
Still think we're a couple of years off, maybe 5 or 10, before ray tracing becomes a standard.
What I'm getting at is I'm excited to get a 4070 to be able to actually get some ray tracing and whatnot. I've ramped it up in a couple of games and while it makes it really pretty my card in no way can handle it and keep any frame rate.
Edit: actually, come to think off it, I might have tried it out using that Xbox live streaming service thing... So maybe it wasn't using my card at all. Either way it was off-putting.