I have to say I was 100% wrong about this game. [rpgnerd] The first few hours were fairly slow so I thought Bioware had really come up short. There was fairly little character development or immersion, and a lot of plot stuff seemed really contrived. Oh, and Bioware decided on a whim to take traditional RPG canon and flip it upside-down. Was not fun playing an elf only to find out they were all slaves and outcasts. I made it about 13hrs with my elf rogue character before giving up. Fast-forward to a week ago, and I decided to give it another shot. I mean, surely the studio that put out Baldur's Gate II and Neverwinter Nights couldn't lay this big an egg. Went with human fighter this time for simplicity. Again, first part was slow, just as before. But then once things got moving, they really got moving. The finale was nothing short of epic, and the final battle sequence was so satisfying. I love that Bioware [ironically, based on my initial opinions] really developed the character interactions and immersions, to the point that any major action you perform has consequences in the long run. The same applies to your companions, your conversations with whom will have lasting effects. It all comes together in the last part of the game, and Bioware ties everything off beautifully. At first I was disappoint, but now I realize just how fantastic this game truly is. It is a worthy spiritual successor to BG2 and NWN for sure, another great Bioware RPG. [/rpgnerd] Cliffs - Unbelievably outstanding game. Well-worth the $50. You may need to muscle through the first part, but it's definitely worth it.