just got the game, I'm in a shrine with a spinning guardian and the pillars. dude keeps kicking my ass![]()
You bitch made son.

just got the game, I'm in a shrine with a spinning guardian and the pillars. dude keeps kicking my ass![]()
GIT GUD.
Seriously...shield parry.
You bitch made son.![]()
PROTIP: KYSc'mooooooooooooooooooooooooon Zelda crue. i know you're out there.....if you don't help me i'm going to be forced to do something productive like.....read a bookpretty soon
Did you get him?c'mooooooooooooooooooooooooon Zelda crue. i know you're out there.....if you don't help me i'm going to be forced to do something productive like.....read a bookpretty soon
Gotta say, I haven't played a game in a long time that makes me want to just absorb myself in it for hours on end like this one does.![]()
Anyone ever get this running on CEMU for PC?
Many games tout how their open worlds feel alive, market a sense of adventure
None hit that note like BOTW does
It feels authentic, inhabited, in a way other games don’t
The Legend of Zelda was principally inspired by Shigeru Miyamoto's "explorations" as a young boy in the hillsides, forests, and caves surrounding his childhood home in Sonobe, Japan where he ventured into forests with secluded lakes, caves, and rural villages. According to Miyamoto, one of his most memorable experiences was the discovery of a cave entrance in the middle of the woods. After some hesitation, he apprehensively entered the cave, and explored its depths with the aid of a lantern. Miyamoto has referred to the creation of the Zelda games as an attempt to bring to life a "miniature garden" for players to play with in each game of the series.