i just bubble+prayer of mending the tank, and then just keep renews up all over the placeIt was my first run trying to Holy Priest.
I did a very bad job.
A big thing is the amount healed. We're used to FF14 healing, where your standard heal does maybe 35% of a healer's HP pool.ooh yeah I haven't played all of the healers recently, but my experience has been that the learning curve is WAY steeper than it ever has been
It would also be helpful if the arena wasn't so large. People running all over hell and half the time everyone out of range.i just bubble+prayer of mending the tank, and then just keep renews up all over the place
i keep holy word: serenity and power word: life for "oh shit" situations, and divine hymn for when there's aoe damage
Interesting, it definitely makes current healing a lot more involved, pally is kind of odd because it relies on crits so heavilyA big thing is the amount healed. We're used to FF14 healing, where your standard heal does maybe 35% of a healer's HP pool.
Compared to Holy Paladin, WoG only seems to heal for like 12% of a non-tank's HP.....it's a massive decrease in healing power. So you have to heal all the time vs. in FF14 you get to DPS and heal as needed in bursts
Where is the nerd emoji?So it happened
I got all plate tanks to 70.
DK is 382
Warrior is 380
Paladin is 370
I am not sure which one I actually prefer to tank on
Warrior feels unkillable. The DPS is nuts too when I've got spear and ravager going.
DK feels like it can do some crazy moves and has lots of field control. DPS feels like poop unless there's a billion enemies.
Paladin feels like a light show with all the sparkly shields flying all over the place. Divine toll and it upgrades and there's hammers and shields flying everywhere which is fun